REVIEW: Call of Duty: Advanced Warfare

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Call of Duty
First person Shooter, Multiplayer
Xbox 360, Xbox One, PS3, PS4, PC

Every year we receive a new Call of Duty, this time publisher Activision has handed the reins to Sledgehammer for their latest entry. Advanced Warfare is set in the future where private military contractor and CEO of Atlas, Jonathan Irons, has the largest army in the world and has some of the most lucrative contracts around the world. Jack Mitchell is a Marine who served with Iron's son, Will Irons, when they push back the North Korean invasion of Seoul, South Korea when Will Iron's is Killed in Action. Mitchell loses an arm in the process and is given a second chance by Iron's Sr. to return to duty and finish what he started. Jack is given a prosthetic arm that enhances his combat effectiveness. As the story progresses, you learn more about Jonathan Irons, Atlas and the terrorist organization known as the KVA and their ringleader, Hades, that is threatening the world.

The campaign is short, which seems to be the norm for the series. It shouldn't take much longer than 6 hours to complete the game. There are very few twists and turns and within the first couple of missions the overall story arc is laid out in front of you and you should have things figured out. I knew immediately how the story was going to end and sure enough, it came to fruition just as expected. The biggest disappointment is that there is level that stands out. In previous installments you are the gunner in a SPECTRE gunship (Modern Warfare) or the ghillie suit. Advanced Warfare never had a mission or level where I wanted to replay it. The overall campaign is a flash in the pan.

The last entry in the Call of Duty series, Call of Duty Ghosts, left a sour taste in my mouth. The multiplayer would constantly have me respawn directly in front of the enemy causing me to respawn again in dangerous territory, creating a vicious cycle of unfortunate deaths. While not the best in multiplayers to begin with, the constant dying with little chance to turn the tide made for a very unsatisfactory game experience.  Advanced Warfare does a better job on respawn locations and very rarely do I find myself quickly dead. However, the game still hasn't found a way to limit the amount of campers and quick scoping that plague the series. The balance has improved but they are still very far away from making it perfect. The addition of exo suits give the game a little bit of a Titanfall feel to the game that does enhance the play ability but also feels more like a gimmick than anything else. Not every game requires a double or super jump.



I will say that graphically, Call of Duty Advanced Warfare is outstanding. Aside from Jonathan Iron's strangely dead eyes, the game is amazing and impressive. The guns are a bit lackluster but the addition of care packages that give you new weapons and items is interesting but not as exciting as I think the developers were hoping for. After roughly 5 days of multiplayer, I still have yet to receive anything that has me jumping from excitement in a care package. However, with that said Call of Duty doesn't do much to bring anything new to the table. It is a obvious improvement from Ghosts but that isn't all that hard to do as Ghosts was awful.

Overall, Call of Duty Advanced Warfare is an improvement from Ghosts but if you are stuck deciding between this title and something else that is coming out this holiday season, I would recommend grabbing something else. There just aren't enough improvements or changes to warrant the upgrade. Unless the next Call of Duty has some outrageous or ground breaking changes, I don't see myself picking it up. While I don't feel burned on this purchase, I am just getting tired of more of the same.

VERDICT

7.5/10

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