Showing posts with label Xbox One. Show all posts
Showing posts with label Xbox One. Show all posts

REVIEW: Assassins Creed Unity

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Assassins Creed Unity
Action-Adventure
PS4, Xbox One, PC

For the seventh game in the series we head to France during the French Revolution. You play the character Arno Dorian, a young man whose father was murdered at an early age and upon sneaking into your step-sister's secret birthday party witness his guardian murdered. He is arrested for the murder and meets and assassin who sets him on a course for revenge and to seek the truth about his both murders. Along the way he meets various historical figures that help him on his quest.

I have always enjoyed the Assassin's Creed franchise. I still feel that the controls could be better as I often find myself stuck on a barrel or not climbing when I should be. The parkour system still hasn't ironed out every little bug. And while many people are reporting strange bugs and glitches within the game, I have yet to experience anything.

One huge improvement for Unity is that the map is massive. I thought that Black Flag had plenty of things to do and Unity surpasses it. When you first open up your map it is covered in various activities and collectibles. One thing that I enjoyed was that the room puzzles have returned. I felt as if there weren't many puzzles in Black Flag but very early on you have to navigate a room in order to unlock its secrets.

While I haven't had much time playing Unity as I would like, what I have played has been positive. What updates they have made really improve the game, but combat still feels the same and the parkour control system still has its issues when your need it to be flawless.

It should also be noted that in Unity the multiplayer has been overhauled allowing you and your friends to play together and take down missions and other objectives.

If you have enjoyed the previous incarnations of the Assassin's Creed series you will definitely enjoy this installment as they have kept what worked in previous games and made little tweaks to enhance gameplay. There is plenty to do and truth be told, probably too much to do. Assassin's Creed Unity continues the fine tradition of the series while providing a new backdrop in which to hone your skills. It would have been nice to be able to customize the sex of your character considering there are so many variations to your costume but it was not to be. Assassin's Creed is highly recommended.

Overall 8/10

REVIEW: Call of Duty: Advanced Warfare

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Call of Duty
First person Shooter, Multiplayer
Xbox 360, Xbox One, PS3, PS4, PC

Every year we receive a new Call of Duty, this time publisher Activision has handed the reins to Sledgehammer for their latest entry. Advanced Warfare is set in the future where private military contractor and CEO of Atlas, Jonathan Irons, has the largest army in the world and has some of the most lucrative contracts around the world. Jack Mitchell is a Marine who served with Iron's son, Will Irons, when they push back the North Korean invasion of Seoul, South Korea when Will Iron's is Killed in Action. Mitchell loses an arm in the process and is given a second chance by Iron's Sr. to return to duty and finish what he started. Jack is given a prosthetic arm that enhances his combat effectiveness. As the story progresses, you learn more about Jonathan Irons, Atlas and the terrorist organization known as the KVA and their ringleader, Hades, that is threatening the world.

The campaign is short, which seems to be the norm for the series. It shouldn't take much longer than 6 hours to complete the game. There are very few twists and turns and within the first couple of missions the overall story arc is laid out in front of you and you should have things figured out. I knew immediately how the story was going to end and sure enough, it came to fruition just as expected. The biggest disappointment is that there is level that stands out. In previous installments you are the gunner in a SPECTRE gunship (Modern Warfare) or the ghillie suit. Advanced Warfare never had a mission or level where I wanted to replay it. The overall campaign is a flash in the pan.

The last entry in the Call of Duty series, Call of Duty Ghosts, left a sour taste in my mouth. The multiplayer would constantly have me respawn directly in front of the enemy causing me to respawn again in dangerous territory, creating a vicious cycle of unfortunate deaths. While not the best in multiplayers to begin with, the constant dying with little chance to turn the tide made for a very unsatisfactory game experience.  Advanced Warfare does a better job on respawn locations and very rarely do I find myself quickly dead. However, the game still hasn't found a way to limit the amount of campers and quick scoping that plague the series. The balance has improved but they are still very far away from making it perfect. The addition of exo suits give the game a little bit of a Titanfall feel to the game that does enhance the play ability but also feels more like a gimmick than anything else. Not every game requires a double or super jump.



I will say that graphically, Call of Duty Advanced Warfare is outstanding. Aside from Jonathan Iron's strangely dead eyes, the game is amazing and impressive. The guns are a bit lackluster but the addition of care packages that give you new weapons and items is interesting but not as exciting as I think the developers were hoping for. After roughly 5 days of multiplayer, I still have yet to receive anything that has me jumping from excitement in a care package. However, with that said Call of Duty doesn't do much to bring anything new to the table. It is a obvious improvement from Ghosts but that isn't all that hard to do as Ghosts was awful.

Overall, Call of Duty Advanced Warfare is an improvement from Ghosts but if you are stuck deciding between this title and something else that is coming out this holiday season, I would recommend grabbing something else. There just aren't enough improvements or changes to warrant the upgrade. Unless the next Call of Duty has some outrageous or ground breaking changes, I don't see myself picking it up. While I don't feel burned on this purchase, I am just getting tired of more of the same.

VERDICT

7.5/10

REVIEW: Crimson Dragon

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Crimson Dragon
Rail Shooter, Multiplayer
Xbox One

Crimson Dragon is a long awaited sequel to Panzer Dragoon, a game I never played but since the game is currently free with Games with Gold, I decided to try it out. I remember when it originally came out that it was one of the first games released for the system. I never got around to playing it until it became free and I am glad that I waited as it isn't much fun to play.

The graphics feel dated even though the game is only a few years old. Not sure if it is intentional but if you are one of the first games out of the gate on a new system, I would expect much more impressive and colorful graphics. The soundtrack is also sub par.

As a dragon rider capable of communicating with dragons, you take on various missions riding your dragon as you attempt to uncover a mysterious virus that is threatening the population of your new planet. As you enter the level you are on a preplanned route as you shoot down enemy dragons, missiles, and other threatening items. While that may sound fun, this game does a horrible job and takes the enjoyment out of a simple idea.



Making it worse is all of the micro-transactions. While the game is free, the ability to level up and attain an advantage in the game will cost you money. While you can level up normally, you are also able to do it through real money transfers. Something I avoided at all cost.

If you are looking for something new and won't cost you anything Crimson Dragon is a good choice; however, if you want something that will keep you interested and playing far longer than a few hours I would look elsewhere. Crimson Dragon is mediocre at best.

Overall 5/10

REVIEW: Destiny

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Destiny
Single Player, First person RPG
Xbox 360, Xbox One, PS 4, PS3, PC


Destiny is an online multiplayer, first-person, open-world shooter set in a science fiction setting in Earth's future.

I have had the opportunity to play for several days now and have hit the opening ceiling, level 20. While I will continue to play the game, this is my review based on the first half of the game. Roughly 20 hours into it.

GAMEPLAY

Anyone who has played the Halo franchise will quickly feel like they are at home. The controls are very similar. The game has several missions that are played linearly but as you progress through them the game allows you to try different planets and jump around; however, you will need to complete all of the missions at some point in order to finish the game.

By opening up your ghost you are able to find side missions on every planet that range from kill x amount of enemies to collect items from killed enemies. There is also the occasional scan an area that you must navigate the entire map to stand in one place for a few seconds and then the mission is complete. They are all rather easy and provide a decent amount of experience points helping you level up. The best way to ensure good experience points is to do bounties, which range from kill 100 enemies without dying in the campaign to benchmarks in the crucible (the PvP arena).

Two other modes are Raids, Strikes. These put you up against bosses after fighting your way to them in 3 person fireteams. I have only done a few of them and they are most helpful once you hit the 20th level and want to continue leveling up your toon as they have a better chance of dropping "light gear."

The Crucible is the final play mode currently. For anyone who wants to pit themselves against other players there are a few modes to play where you can also win gear that will help you in the main campaign. I strongly recommend using an auto rifle as the single shot gun had me at a disadvantage for those that play this type of game a lot.

The problems that I have with the game are that it is a very short campaign. After roughly 18 hours I had completed the game and was only a few XP points away from hitting level 20. Once I hit level 20, I grew bored. The reason that I grew bored was because the game is very repetitive and monotonous. Once you have done it, you have to do it again and again. The loot that drops is far and few between. While the drops improved as I reached level 20 they still took forever to get and weren't all that helpful as they weren't much better than what I was already equipped with and didn't boost my stats enough to make the mission worth it. Destiny does use Loot 2.0 where the loot you see is yours and yours alone, which makes it so that you aren't fighting over drops. But it is only for your toons and you can only share between the characters you have created. It is disappointing as you come across things that could be useful to your online friends, it would be nice to be able to give it to your friends to help them on their journey, maybe in a patch.

another complaint is that the enemies are just new skins on Halo enemies. Their guns are very similar as well as their "classes." The differences are in looks only and it is disappointing. The loading times are annoying. It loads to get to the destination screen and once you have picked a location you will wait for it to load again, perfect for restroom breaks or grabbing a snack. Trust me, you have time.

Finally, I played as a warlock and one of the powers is to glide, while a cool power it does make it difficult to get to higher locations on the map. A hunter is able to double and later triple jump making it easy for them to reach hidden chests and places, where I was stuck making several attempts to reach a ledge. While my buddy and I would laugh about the whole ordeal, it was frustrating to say the least.

Very early in the game (on launch day) I took part in an in game event as a giant Sputnik like satellite fell to Earth and my friend and I tackled the event alone. I figured on launch day hundreds of people would rush the scene and take part in the event but alas, my buddy and I did it by ourselves. Not sure if the game ramps up the difficulty as more players join in but it wasn't all the difficult to do with just two people. Since then, I haven't seen an event. While the game, Defiance wasn't all that great, one thing they did do well was in-game events and it is a model that Bungie should model themselves after.



GRAPHICS

If there is one thing Destiny does well is how beautiful the game looks. Sitting for a few minutes to watch time pass in the game will reveal a stunning horizon. The guns are modeled well and the enemies are rendered well.

AUDIO

Bungie recycled a lot of the audio from Halo and fans will notice it quickly. The voice acting, while it features the very talented Peter Dinklage as your ghost companion, is not very exciting and in my opinion appears to have phoned in his lines and then cashed his check.

Some of the upcoming events before the planned DLC in December:



VERDICT

While Destiny has a lot of things going for it and has many events planned soon (see below) it is very monotonous and repetitive. The fact that the campaign is short, only 18 hours or so strikes me as very short sighted. The lack of directions on what to do after reaching level 20 is disappointing and while it could be fixed with a little tweaking, the loot drops are far and few between make for a lot of unnecessary grinding.  With that said, Bungie does seem very committed to game and we should see some positive changes very soon. I am not all that impressed with the game but look forward to seeing how the game develops over time and improves. It has a lot going for it and I am hoping for improvements to make this game last as a rotating title in my playlist.

6.5/10

REVIEW: Diablo 3 Ultimate Evil Edition PS4

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Diablo III: Ultimate Evil Edition
Action Role player, Dungeon Crawler, Online Multiplayer, Single player
PS3, PS4, 360, XB1, PC, Mac

Diablo III Ultimate Evil Edition has finally hit shelves for the consoles. I played Diablo III when it first came to computers and enjoyed it even with its lackluster launch. When it came to the Xbox 360, I gave it another go and loved it on the system and now it is available for the new current gen platforms with the first expansion Reaper of Souls.

The game is centered around the demons of the world and the angels and other guardians that safeguard the walls against them. In Diablo 3 the demons are once again on the rise and attempting to take over the world. You are the chosen one to return the demons to their realm and set things back on track.

As the player there are several classes to choose from:

The Barbarian, the staple melee character.

The Witch Doctor, the successor to the previous Diablo's Necromancer.

The Wizard, the hard-hitting damage dealer from afar. The successor to the Sorcerer.

The Monk, a quicker melee character.

The Demon Hunter, a ranged power house.

New for the Reaper of Souls expansion, The Crusader, a mid-range class that relies on shields, flails and spells.

Regardless of you class choice characters are able to use almost all of the weapons that drop from your enemies.

GAMEPLAY

It seems as if Diablo III was designed for the console as the game works really well. The combat system works exceptionally well and attempting to go for slaughtering large groups of enemies is satisfying. While the equipment management can be daunting at times, it only takes a little bit of time to get the basics down and start really making a dent in the enemy hordes.

Aside from combat and loot management, there are plenty of other skills to learn. Teaching your blacksmith new skills and patterns, leveling up your gem crafter to help augment your loot, and with the expansion you can also level up the artisan, who will change an items augmentation allowing you to pick and choose what qualities your kit contains.

What makes Diablo III Ultimate Evil Edition so great is that it has been released 2 years after the initial release and all the patches and hit or miss tweaking to the game have already been done so it is as polished as much as it can be and it is impressive.

I have been playing the game almost non-stop whether it is going at it solo or with friends. The addition of Adventure Mode has you traveling to different acts within the game to gather bounties. Some of the bounties range from killing a certain number of enemies to going after certain bosses. Completion of the list of bounties allow for a large collection of loot that can be worth it.

Another added mode is Rifts, in order to open up the rifts you are required to have 5 rift keys, which are obtained through bounties. The monsters in Rift Mode are varied and have a higher chance of dropping legendary loot.

There is also a Hardcore Mode that you can select after leveling a character to level 10. In Hardcore Mode the player is unable to resurrect so if the created player dies, that is it.



GRAPHICS

The game runs at 1080p on PS4 and Xbox One with a staggering 60 FPS (frames per second), which is absolutely gorgeous on any TV you are playing on. The colors are rich and the atmosphere palpable.

AUDIO

The voice acting is impressive, many of the characters have deep resonating voices that are absolutely perfect for the game. The mood is also set with the music in the game.

VERDICT

Diablo III Ultimate Evil Edition is nearly perfect. It takes everything that was perfect with the game and adds to it. The ability to jump in and out of friends games is great and now that level 70 is no longer the zenith of your career the game has a long lasting appeal. Even if you don't get addicted to it like I have, it is still the perfect game to hold onto and play intermittently as it is very engaging.

Overall 9.5/10





REVIEW: Sniper Elite III Xbox One

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Sniper Elite
Third Person, Tactical Shooter
Consoles: PC, PS3, PS4, X1, Xb360

Sniper Elite III is the first next generation title for the series. Still fighting the Nazis, this time in Africa (or Afrika if you prefer), we have our hero, Karl Fairburne, a sniper for the OSS or Office of Strategic Services, the precursor to the CIA where he learns of a super weapon the Nazi's are developing to turn the tide of the war.

Gameplay

The shooting mechanics are very similar to the controls found in Sniper Elite V2 only slightly improved. The most noticeable improvements are in the size of the maps. The majority of the maps are huge and allow the player to choose various ways to reach their objectives.

The stealth mechanics use a eye icon where a fully opened eye means you are out in the open and a squint is used when you are undetectable. While it is a nice feature, I found myself mainly using the awareness icon above the soldiers head. Yellow meant that they can see you but don't know what or who you are and are moving to investigate and as they become more alert it will start to turn to the color red, a full red circle means you have been identified and engaged. This system gave me enough information to move into the shadows or behind an obstacle, which would make them check the last place they saw you and allowing you to ambush them.

Loud sounds are still used to mask your shots and I found that the majority of the soldiers could be taken out using this method. In the later levels the machines you can interact with become less and less making you try to maneuver around and taking the enemies out by silenced pistol or with a takedown to clear a path to the objective.



The high point of Sniper III is the kill cam. Sniper III improves the kill cam by adding the cardiovascular and muscular system. As you take your shot the kill cam shows the bullet traveling to the target and if a soldier, just where the bullet enters the body and the damage it does. Vehicles can also be targeted but the majority of vehicles require two shots on the same panel/weakpoint in order to destroy it.

There is one mission where you and a spotter go out and look for the enemy. Not sure if it was a fluke in how I approached taking out the soldiers or a flaw in the level design but after he spotted the first soldier my spotter became completely useless. I would have loved to have had more levels where your spot points out more enemy scouts and you have to take them out but it was not to be. Perhaps in future games we will see more use of this feature. I would love to see Sniper Elite move on to the Korean War, a war that has yet to be used in video games.

Sniper III also has a new feature where you can start a small fire in order to gain the attention of patrolling guards. I used it a few times but just like the option to throw a rock to gain their attention, it had mixed results. You have a few other items at your disposal: grenades, trip wire explosives, and pop up explosives. They work once you have recognized the patterns that the soldiers walk and they can help take out a few people here and there. I used them sparingly and only used the vehicle mine to disable them and then pick them off from afar.

Graphics

The graphics are a huge improvement now that the game is on the next gen consoles. the kill cam looks sharper and the maps are bigger than previous versions of the game. Overall it isn't much different than Sniper Elite V2 but it does look impressive.

Audio

The game sounds great, the bullets coming out you ping and  shriek by and while there isn't a lot of talking in the game the characters feel authentic.

Verdict

Sniper Elite III is a great addition to the franchise that continues to improve with each new iteration. I happened to pick up the Collectors Edition, which included a deck of playing cards, a cabaret poster, range target and bullet pen, dog tags and a few blueprints, as well as some DLC. For the additional ten dollars it isn't a bad deal.

As for the game itself, the campaign is shorter than I would like and once you reach the end of the game finally eliminating your adversary is not as satisfying as it should have been since the whole story is chasing him down. Had the campaign been a little longer and the final confrontation been a little more emotional, I would have given the game a higher score. That said, it is a lot of fun and I look forward to the next one in the series.

Overall  7.5/10

Assassin's Creed Black Flag XBox One

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Assassin's Creed Black Flag
Third Person, Action Adventure Game
Console: Wii U, PS3, PS4, Xbox360 X1

Assassin's Creed Black Flag is the sixth installment in the Assassin's Creed franchise, this time featuring the pirate Edward Kenway (grandson to the protagonist of Assassin's Creed III). Kenway doesn't start out as part of the assassin's guild but is instead a man seeking his fortune when he stumbles into the ongoing fight between the the Templars and the Assassins.

Anyone who has played any of the Assassin's Creed games knows that there is plenty of world to explore as you climb up towers to unlock and uncover treasure and points of interest. What sets Black Flag apart from its predecessors is that the world is massive and that there are more points of interest than any of the games that came before it.


Gameplay

While controlling your character has always had its minor difficulties, Black Flag does a very good job of rectifying some of the previous complaints players had regarding the control of the character. I also felt as though Edward was able to navigate better than Assassin's Creed III; however, it still can be glitchy when trying to fine tune Edward in the direction you want to go.

Combat is also still quite easy, the ability to wait out your opponent and wait for the counter move is still the best strategy when faced with unfavorable odds. No matter what weapon you choose (guns not included) it is easy to just block and then attack. The heavy enemies are nearly just as simple by kicking them to break their attack and then going for the kill. While I am a person who enjoys the stealth aspect of the game, the straight up fights were just as entertaining as you could take on a large group and come out unscathed and then return to stealth gameplay.

While the heart of the game is still an Assassin's Creed game, it does tend to stray from the expectation as you don't start out as an Assassin, or their ally. Rather you slowly work your way into the fold and work along side them. The game is more pirate game then anything else as you upgrade your ship, the Jackdaw, and build up your fleet in order to build up your coffers and assist your online friends in their enterprises. You also have a private base that I didn't feel was fully explored. You have the option of building stores, taverns and brothels and a few new items for your mansion but it could have been something more.

Many of the missions feel very repetitive and after a while you get tired of the same challenge. I especially grew bored with the tailing and eavesdropping missions, a feature I have heard they are looking to improve in the next Assassin's Creed game (Assassin's Creed Unity)

While previous Assassin's Creed games have you take over Templar buildings, this time you are required to successfully destroy a coastal fort and then dock and fight through soldiers and kill the officer in charge in order to safely navigate the sea.

They also added a hunting mini game where you must hunt on land and on sea in order increase the amount of pistols and ammo you can carry. I have mixed emotions on this as you do a fair bit of hunting. On one hand it is just a game and historically accurate (to a degree) and on the other we are killing animals in a way that glorifies it. Not sure why I am on the fence about this issue as I had no problems doing it when it was featured in Far Cry 3.

There is also an online component where you play against other players but I only played it briefly and found the game modes to be less than stellar. While it is a nice edition to the game, you really play Assassin's Creed games for the campaign.





Graphics

Assassin's Creed does a tremendous job of using the upgraded graphics on the Xbox One. While it may be hard to see while you are on land, the sudden tempest while at see is impressive as the waves slam into the Jackdaw. The island paradises that you visit are bright and colorful. I find the graphics to be absolutely stunning.


Audio

As a historical story, the music is brilliantly used by the crew of the Jackdaw as they take up song once you head out to plunder Spanish and British convoys. One of the mini games is collecting music that your crew then sing as you are underway. It is an ingenious way to add historical accuracy as well as bring a soundtrack to the game. Although I did get a lot of repeating songs that I can still hear in my head from time to time.


Verdict

Assassin's Creed Black Flag is an ambitious addition to the series that features a massive map to explore containing hundreds of mini games and collectibles scattered throughout the world. While at times it feels more like a pirate simulator than a Assassin's Creed game, it still one of the best games out on the system today. Hours of gameplay and additional content can be found via Download. The one thing I really do not like is the ability to purchase some of the unlockable items through a pay to play feature in the online store. It doesn't affect the online component of the game but it just seems like a waste of money as the unlockables are not that difficult to attain.


Overall 8.5/10

Watchdogs Xbox One

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Watchdogs
Genre: Third-person, open world adventure game
Console: PC, PS4,PS3, XB360, XB1

Watch Dogs - Xbox One

Watchdogs has been on my radar since the day it was announced. It was originally intended to be a Xbox One day one release. However, just days before the big two released their new consoles, Ubisoft announced that they would be delaying the game until the first half of 2014. I was disappointed to say the least.

Watchdogs is an open world, third-person adventure game where you play the role of Aiden Pearce, a grey hat hacker who attempted to steal from the wrong people and as a result your family has suffered. Now that you have a few clues that could lead to the people who wronged you, you set out on a personal mission to make them pay.



On May 27th 2014 Watchdogs was finally released for all of the systems and I attended the midnight release party. Once I was home, I waited for it to install and played for about an hour before heading off to bed. The next day I played off and on and then finally finished the game just last week. Here are my impressions:

Story

The story, as described above, is at the heart, a story of retribution, while uncovering the mystery of who sent assassins that lead to the death of your niece Lena. It is a very weak story and by the end of the first act, I was already tired of the story. While I know that you have to have some sort of character motivation, this was very loosely created to keep you moving from mission to mission.

While we are on the subject of missions, they get old quickly. You have mission where you intercept convoys, you have missing persons investigations and collectibles to name a just a few. They were boring to say the least. Although there are a few interesting missions, the gang hideout and ctOS tower puzzles are fun. The digital trips are also fun. Being the spider tank and causing all kinds of mayhem gives a perverse sense of fun. Watchdogs also features an online component where you can jump into other Watchdog players games and attempt to hack their data and then attempt to escape before being discovered or eliminated, even that feature gets repetitive.W

Game Play

The controls are very similar to GTA V and Assassin's Creed. Some people have complained about aiming issues but I never had a problem with aiming. I found the aiming mechanics to be quite good and while I had a ton of different weapons at my disposal, I found that I preferred the default silenced handgun over anything else available. I did switch to the Vector when I would find myself swarmed by enemies, but since I tried to play as stealthy as possible found the silenced pistol the only weapon I really needed.

I did have problems with the duck and cover and hurdle buttons. Often times I would find myself crawling over an object when I wanted to stay hidden from an enemy causing me to be seen and I would have to "go loud" in order to complete the objective.

Watchdogs does feature the worst driving mechanics found in a Triple A title in a long time. For a game based around the premise of having to lose people tracking you, I found loosing the police early on in the game nearly impossible as the cars in the game turn like bricks on a frozen pond. No matter what speed you find yourself driving your vehicle, you will never turn your car around a corner like you should. GTA V has some issues but in Watchdogs escaping from people chasing you is difficult until you unlock some of Aiden's skills. The ability to burst steam pipes in the middle of the street is very effective when trying to ditch someone. However, you still have to try and turn the care around corners. If I had to describe the driving mechanics in one word it would be dreadful.

Graphics

Just a few days ago it was reported that that PC version has the files needed to make the game look more impressive (better shading,brighter colors, etc.) like the first teaser trailers for the game back when it was originally released. While they are not accessible on the console editions, I do find the graphics to be just slightly better than the graphics you would find on the 360 or PS3. I don't think that they are a huge leap forward and don't show the abilities of the consoles.

Audio

Like GTA V, Watchdogs features a wide variety of musical choices. When you hack NPCs phones you occasionally receive a new music track you can access from the car you are in. In my opinion, the tracks you have available are all terrible. Every time I jumped into a car I would immediately turn the radio off. While it is a neat little feature to rip music off from the people around you, the music isn't worth having in the first place.

Verdict

While I am still a huge fan of Ubisoft's games, Watchdogs was a huge disappointment. Unless you are really hurting for a new title to play, I would advise skipping this one. The story is weak, the missions extremely monotonous and the replay value is minimal.

Score 6/10



 
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